Create more convincing crowds.
Populate crowd animation
Generate believable human motion.
Character animation and rigging tools
Create believable characters.
General animation tools
Get a number of keyframe and procedural tools.
Add life to creatures and simulate fluidic effects.
3D Modeling And Texturing
Point Cloud support
Create models from point cloud data.
Intuitively create advanced HLSL shaders.
Easily position and orient content.
Create a chamfer between quad surfaces.
Mesh and surface modeling
Efficiently create parametric and organic objects.
Texture assignment and editing
Explore an advanced texturing toolset.
Shading and material design
Quickly design and edit shading
Improved ActiveShade rendering
Iterate faster with interactive rendering.
Accelerated viewport performance
Interact more fluidly with your scene.
Create engaging 3D content.
Integrated rendering options
Use NVIDIA iray rendering technology.
Render pass system
Segment scenes for downstream compositing.
Nitrous accelerated graphics core
Accelerate your workflow with Nitrous.
Slate compositing editor
Wire together composites in Slate.
Dynamics And Effects
Create sophisticated particle simulations.
Create simulations with unified simulation solvers.
Hair and fur
Create strand-derived effects like hair and grass.
Ui, Workflow, And Pipeline
Enhanced scene management
New nested layers in Scene Explorers.
Employ the Python scripting language.
Configurable user interface
Access multiple views with tabbed layouts.
Flexible camera matching
Place CG elements into photo backgrounds.
Data transfer and pipeline integration
Get single-step data transfer with 3ds Max.
Choose from compositing options in 3ds Max.
Collaborative workflows with Containers
Use containers to override object properties.
3ds Max SDK
Extend and customize 3ds Max with the SDK.