Image Styles is a new feature that allows users to make photographic adjustments to the KeyShot scene in real-time prior to or after rendering. Multiple Image Styles may be created and added to a list for a range of different styles that can then be used in KeyShot Studios. The Photographic option includes adjustments for Tone-Mapping, Curve control, Color adjustments, Background color override, and the ability to apply a Frontplate.
Cutaway is a new approach to creating advanced cutaway graphics which allows users to use parts and 3D primitives to cutaway geometry by assigning the Cutaway material to the object. The Cutaway material also allows users to add and define the Cutaway Caps as a shaded color, the same material as the object to be cut or as a custom material. Additionally, all cutaways may be animated.
KeyShot now supports the creation of scattering media that allows users to simulate particle scattering and volumetrics such as smoke and fog. This can be used in conjunction with physical lights for visualizing rays/beams of light. With this, users have the option to apply a Density Texture, and apply it just as they would to any other material. Additionally, users may extend the control of the scattering media with full support for OpenVDB files applied to the Density Texture as a Volume Map.
KeyShot Viewer is a new, feature-rich application to compliment design reviews, make presentations more interactive, and increase the ability to collaborate. With it, users can open, view and interact with a KeyShot scene in real-time using mouse, touch, pen or stylus to explore the scene or change materials and lighting. Users can create Studios and Configurators from within KeyShot for use in KeyShot Viewer as well.